Home
last modified time | relevance | path

Searched refs:newGpuResourceState (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.h201 const GpuResourceState& newGpuResourceState, const RenderCommandWithType& rcWithType,
205 const GpuResourceState& newGpuResourceState, const BindableBuffer& newBuffer,
210 const GpuResourceState& newGpuResourceState, const BindableImage& newImage,
H A Drender_graph.cpp1554 const GpuResourceState& newGpuResourceState, const BindableBuffer& newBuffer, in AddCommandBarrierAndUpdateStateCacheBuffer() argument
1558 auto& stateRef = GetBufferResourceStateRef(newBuffer.handle, newGpuResourceState.gpuQueue); in AddCommandBarrierAndUpdateStateCacheBuffer()
1563 (srcState.gpuQueue.type != newGpuResourceState.gpuQueue.type)) { in AddCommandBarrierAndUpdateStateCacheBuffer()
1564 PLUGIN_ASSERT(newGpuResourceState.gpuQueue.type != GpuQueue::QueueType::UNDEFINED); in AddCommandBarrierAndUpdateStateCacheBuffer()
1572 const ResourceBarrier dstBarrier = GetDstBufferBarrier(newGpuResourceState, newBuffer); in AddCommandBarrierAndUpdateStateCacheBuffer()
1578 stateRef.state = newGpuResourceState; in AddCommandBarrierAndUpdateStateCacheBuffer()
1590 auto& stateRef = GetImageResourceStateRef(newImage.handle, newGpuResourceState.gpuQueue); in AddCommandBarrierAndUpdateStateCacheImage()
1596 (srcState.gpuQueue.type != newGpuResourceState.gpuQueue.type)) { in AddCommandBarrierAndUpdateStateCacheImage()
1597 PLUGIN_ASSERT(newGpuResourceState.gpuQueue.type != GpuQueue::QueueType::UNDEFINED); in AddCommandBarrierAndUpdateStateCacheImage()
1608 : GetDstImageBarrier(newGpuResourceState, newImage); in AddCommandBarrierAndUpdateStateCacheImage()
[all …]