Searched refs:newGpuResourceState (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.h | 201 const GpuResourceState& newGpuResourceState, const RenderCommandWithType& rcWithType, 205 const GpuResourceState& newGpuResourceState, const BindableBuffer& newBuffer, 210 const GpuResourceState& newGpuResourceState, const BindableImage& newImage,
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H A D | render_graph.cpp | 1554 const GpuResourceState& newGpuResourceState, const BindableBuffer& newBuffer, in AddCommandBarrierAndUpdateStateCacheBuffer() argument 1558 auto& stateRef = GetBufferResourceStateRef(newBuffer.handle, newGpuResourceState.gpuQueue); in AddCommandBarrierAndUpdateStateCacheBuffer() 1563 (srcState.gpuQueue.type != newGpuResourceState.gpuQueue.type)) { in AddCommandBarrierAndUpdateStateCacheBuffer() 1564 PLUGIN_ASSERT(newGpuResourceState.gpuQueue.type != GpuQueue::QueueType::UNDEFINED); in AddCommandBarrierAndUpdateStateCacheBuffer() 1572 const ResourceBarrier dstBarrier = GetDstBufferBarrier(newGpuResourceState, newBuffer); in AddCommandBarrierAndUpdateStateCacheBuffer() 1578 stateRef.state = newGpuResourceState; in AddCommandBarrierAndUpdateStateCacheBuffer() 1590 auto& stateRef = GetImageResourceStateRef(newImage.handle, newGpuResourceState.gpuQueue); in AddCommandBarrierAndUpdateStateCacheImage() 1596 (srcState.gpuQueue.type != newGpuResourceState.gpuQueue.type)) { in AddCommandBarrierAndUpdateStateCacheImage() 1597 PLUGIN_ASSERT(newGpuResourceState.gpuQueue.type != GpuQueue::QueueType::UNDEFINED); in AddCommandBarrierAndUpdateStateCacheImage() 1608 : GetDstImageBarrier(newGpuResourceState, newImage); in AddCommandBarrierAndUpdateStateCacheImage() [all …]
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