Searched refs:newPushAnimation (Results 1 – 1 of 1) sorted by relevance
638 auto newPushAnimation = AnimationUtils::StartAnimation(option, [ in CreateAnimationWithPush() local661 if (newPushAnimation) { in CreateAnimationWithPush()662 pushAnimations_.emplace_back(newPushAnimation); in CreateAnimationWithPush()1294 auto newPushAnimation = AnimationUtils::StartAnimation(option, in CreateAnimationWithDialogPush() local1326 if (newPushAnimation) { in CreateAnimationWithDialogPush()1327 pushAnimations_.emplace_back(newPushAnimation); in CreateAnimationWithDialogPush()1466 auto newPushAnimation = AnimationUtils::StartAnimation(option, in DialogTransitionPushAnimation() local1477 if (newPushAnimation) { in DialogTransitionPushAnimation()1478 pushAnimations_.emplace_back(newPushAnimation); in DialogTransitionPushAnimation()