Searched refs:nodeComponentManager_ (Results 1 – 3 of 3) sorted by relevance
554 if (auto handle = nodeComponentManager_.Read(entity)) { in AddNode()700 auto* handle = nodeComponentManager_.GetData(entity); in SetEnabled()711 const auto nodeGeneration = nodeComponentManager_.GetGenerationCounter(); in SetEnabled()730 DisableTree(node, nodeComponentManager_); in SetEnabled()735 EnableTree(node, nodeComponentManager_); in SetEnabled()738 nodeComponentGenerationId_ = nodeComponentManager_.GetGenerationCounter(); in SetEnabled()794 const uint32_t nodeGenerationId = nodeComponentManager_.GetGenerationCounter(); in UpdateParent()829 const auto nodeComponents = nodeComponentManager_.GetComponentCount(); in Refresh()833 auto entity = nodeComponentManager_.GetEntity(i); in Refresh()899 if (const auto nodeComponent = nodeComponentManager_.Read(entity)) { in Refresh()[all …]
491 nodeComponentManager_ = GetManager<CORE3D_NS::INodeComponentManager>(*ecs_); in CreateDefaultEcs()500 const ComponentQuery::Operation operations[] = { { *nodeComponentManager_, in CreateDefaultEcs()509 const ComponentQuery::Operation operations[] = { { *nodeComponentManager_, in CreateDefaultEcs()518 const ComponentQuery::Operation operations[] = { { *nodeComponentManager_, in CreateDefaultEcs()775 nodeComponentManager_ = {}; in ResetScene()799 if (nodeComponentManager_) { in ResetScene()800 nodeComponentManager_->Create(rootNode_->GetEntity()); in ResetScene()973 if (auto readHandle = nodeComponentManager_->Read(mesh.components[1])) { in FindMesh()1027 if (auto readHandle = nodeComponentManager_->Read(material.components[1])) { in FindMaterial()1099 if (auto readHandle = nodeComponentManager_->Read(animation.components[1])) { in FindAnimation()[all …]
572 CORE3D_NS::INodeComponentManager* nodeComponentManager_ {};