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Searched refs:offsetProperty_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/refresh/
H A Drefresh_pattern.cpp678 if (!offsetProperty_) { in InitOffsetProperty()
686offsetProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback… in InitOffsetProperty()
691 renderContext->AttachNodeAnimatableProperty(offsetProperty_); in InitOffsetProperty()
692 offsetProperty_->SetPropertyUnit(PropertyUnit::PIXEL_POSITION); in InitOffsetProperty()
823 pattern->offsetProperty_->Set(targetOffset); in SpeedTriggerAnimation()
873 option, [&]() { offsetProperty_->Set(static_cast<float>(refreshOffset_.ConvertToPx())); }); in QuickFirstChildAppear()
883 option, [&]() { offsetProperty_->Set(0.0f); }, in QuickFirstChildDisappear()
905 CHECK_NULL_VOID(offsetProperty_); in ResetAnimation()
906 offsetProperty_->Set(currentOffset); in ResetAnimation()
H A Drefresh_pattern.h170 RefPtr<NodeAnimatablePropertyFloat> offsetProperty_; variable