Searched refs:oldParent (Results 1 – 1 of 1) sorted by relevance
762 Entity oldParent; in SetParent() local766 oldParent = data->parent; in SetParent()770 UpdateParent(entity, oldParent, newParent); in SetParent()792 void UpdateParent(Entity entity, Entity oldParent, Entity newParent) in UpdateParent() argument799 if (SceneNode* parent = GetNode(oldParent); parent) { in UpdateParent()812 oldParent.id, newParent.id); in UpdateParent()901 if (SceneNode* oldParent = GetNode(sceneNode->lastState_.parent)) { in Refresh() local902 oldParent->children_.erase( in Refresh()903 … std::remove(oldParent->children_.begin(), oldParent->children_.end(), sceneNode), in Refresh()904 oldParent->children_.cend()); in Refresh()