Searched refs:parentChanged (Results 1 – 1 of 1) sorted by relevance
183 bool parentChanged { false }; member560 result->lastState_.parentChanged = true; in AddNode()809 node->lastState_.parentChanged = true; in UpdateParent()907 sceneNode->lastState_.parentChanged = true; in Refresh()1136 destroy->lastState_.parentChanged = true; in DestroyNode()1271 … const bool parentChanged = (lastState.parent != nodeComponent->parent) || lastState.parentChanged; in CollectChangedNodes() local1273 if (parentChanged || enabledChanged) { in CollectChangedNodes()