Searched refs:pathAttributes (Results 1 – 1 of 1) sorted by relevance
1907 ArkUI_Float32 pathAttributes[NUM_2]; in SetClipShape() local1911 pathAttributes[NUM_0] = item->value[NUM_1].f32; in SetClipShape()1912 pathAttributes[NUM_1] = item->value[NUM_2].f32; in SetClipShape()1915 node->uiNodeHandle, "path", &pathAttributes, item->string, unit); in SetClipShape()2722 ArkUI_Float32 pathAttributes[NUM_2]; in SetMask() local2726 pathAttributes[NUM_0] = item->value[NUM_4].f32; // path width in SetMask()2730 pathAttributes[NUM_1] = item->value[NUM_5].f32; // path height in SetMask()11437 ArkUI_Float32 pathAttributes[NUM_2]; in SetSliderBlockStyle() local11441 pathAttributes[NUM_0] = item->value[NUM_2].f32; in SetSliderBlockStyle()11442 pathAttributes[NUM_1] = item->value[NUM_3].f32; in SetSliderBlockStyle()[all …]