Searched refs:pauseFlag (Results 1 – 3 of 3) sorted by relevance
478 bool pauseFlag = false; variable479 auto pauseEvent = [&pauseFlag]() { pauseFlag = !pauseFlag; }; in __anon2d7951af0302()497 EXPECT_FALSE(pauseFlag);
847 static int32_t CaptureSetPauseStateImpl(struct AlsaCapture *captureIns, bool pauseFlag) in CaptureSetPauseStateImpl() argument850 int pause = pauseFlag ? AUDIO_ALSALIB_IOCTRL_PAUSE : AUDIO_ALSALIB_IOCTRL_RESUME; in CaptureSetPauseStateImpl()880 cardIns->pauseState = pauseFlag; in CaptureSetPauseStateImpl()
836 static int32_t RenderSetPauseStateImpl(struct AlsaRender *renderIns, bool pauseFlag) in RenderSetPauseStateImpl() argument838 int enable = pauseFlag ? AUDIO_ALSALIB_IOCTRL_PAUSE : AUDIO_ALSALIB_IOCTRL_RESUME; in RenderSetPauseStateImpl()854 cardIns->pauseState = pauseFlag; in RenderSetPauseStateImpl()