Searched refs:pausedState_ (Results 1 – 4 of 4) sorted by relevance
160 std::shared_ptr<PausedState> pausedState_; variable
362 server_.ChangeState(server_.pausedState_); in HandleStateChange()
129 pausedState_ = std::make_shared<PausedState>(*this); in Init()816 GetCurrState() == pausedState_ || GetCurrState() == playbackCompletedState_) { in IsEngineStarted()
55 stateMap_[pausedState_.get()] = std::static_pointer_cast<MemBaseState>(memPausedState_); in SetStateMap()