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Searched refs:pendingAllocations (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp714 decltype(pendingAllocations_) pendingAllocations = move(pendingAllocations_); in HandlePendingAllocations()
717 for (const auto& handleRef : pendingAllocations.destroyHandles) { in HandlePendingAllocations()
730 HandlePendingShaders(pendingAllocations); in HandlePendingAllocations()
731 HandlePendingModules(pendingAllocations); in HandlePendingAllocations()
H A Dgpu_resource_manager.cpp1622 const auto pendingAllocations = move(store.pendingData.allocations); in HandlePendingAllocationsImpl() local
1639 for (auto const& allocation : pendingAllocations) { in HandlePendingAllocationsImpl()