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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp1626 uintptr_t pendingRes = 0; // ptr to pending resource vector in HandlePendingAllocationsImpl() local
1628 pendingRes = reinterpret_cast<uintptr_t>(static_cast<void*>(&pendingBuffers)); in HandlePendingAllocationsImpl()
1630 pendingRes = reinterpret_cast<uintptr_t>(static_cast<void*>(&pendingImages)); in HandlePendingAllocationsImpl()
1662 CreateGpuResource(allocation, arrayIndex, store.handleType, pendingRes); in HandlePendingAllocationsImpl()