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Searched refs:plRef (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_program_util.cpp77 for (const auto& plRef : inPl) { in CombinePipelineLayouts() local
79 if (plRef.descriptorSetLayouts[idx].set != PipelineLayoutConstants::INVALID_INDEX) { in CombinePipelineLayouts()
80 descriptorSetLayouts[idx].set = plRef.descriptorSetLayouts[idx].set; in CombinePipelineLayouts()
82 … GpuProgramUtil::AddBindings(plRef.descriptorSetLayouts[idx], descriptorSetLayouts[idx]); in CombinePipelineLayouts()
89 outPl.pushConstant.shaderStageFlags |= plRef.pushConstant.shaderStageFlags; in CombinePipelineLayouts()
90 … outPl.pushConstant.byteSize = Math::max(outPl.pushConstant.byteSize, plRef.pushConstant.byteSize); in CombinePipelineLayouts()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_env.cpp255 const PipelineLayout& plRef = shaderMgr.GetPipelineLayout(currPlHandle); in UpdateAndBindCustomSet() local
256 const auto& descBindings = plRef.descriptorSetLayouts[FIXED_CUSTOM_SET2].bindings; in UpdateAndBindCustomSet()
H A Drender_node_default_material_render_slot.cpp505 const PipelineLayout& plRef = shaderMgr.GetPipelineLayout(currPlHandle); in UpdateAndBindSet3() local
506 if (plRef.descriptorSetCount < CUSTOM_SET_DESCRIPTOR_SET_COUNT) { in UpdateAndBindSet3()
509 const auto& descBindings = plRef.descriptorSetLayouts[FIXED_CUSTOM_SET3].bindings; in UpdateAndBindSet3()