Searched refs:playAnimation_ (Results 1 – 4 of 4) sorted by relevance
107 playAnimation_ = playAnimation; in SetAnimationPlay()112 return playAnimation_; in GetAnimationPlay()179 bool playAnimation_ = false; variable
100 if (!playAnimation_) { in SetTotalRatio()153 playAnimation_ = playAnimation; in SetAnimationPlay()177 bool playAnimation_ = false; variable
141 … BlendSkShader({ offset.GetX(), startRect }, GetSelectColor().GetValue(), playAnimation_)); in Paint()155 GetSelectColor().GetValue(), playAnimation_)); in Paint()186 … BlendSkShader(RSPoint(offset.GetX(), startRect), GetSelectColor().GetValue(), playAnimation_)); in Paint()202 GetSelectColor().GetValue(), playAnimation_)); in Paint()
113 if (!playAnimation_) { in UpdateAnimation()