Searched refs:posX1 (Results 1 – 1 of 1) sorted by relevance
110 int16_t posX1 = Screen::GetInstance().GetWidth() - 160; // 160:posX1 offset in InitTestButtons() local114 loopButton_->SetPosition(posX1, 50); // 50:position y in InitTestButtons()122 volButtonAdd_->SetPosition(posX1, 100); // 100:position y in InitTestButtons()130 rewindButtonAdd_->SetPosition(posX1, 150); // 150:position y in InitTestButtons()138 playButton_->SetPosition(posX1, 200); // 200:position y in InitTestButtons()146 stopButton_->SetPosition(posX1, 250); // 250:position y in InitTestButtons()