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Searched refs:preCreatedResVec (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp1543 const RenderHandleType resourceType, const uintptr_t preCreatedResVec) in CreateGpuResource() argument
1546 PLUGIN_ASSERT(preCreatedResVec); in CreateGpuResource()
1553 … BufferVector& res = *(reinterpret_cast<BufferVector*>(reinterpret_cast<void*>(preCreatedResVec))); in CreateGpuResource()
1563 PLUGIN_ASSERT(preCreatedResVec); in CreateGpuResource()
1565 …ImageVector& images = *(reinterpret_cast<ImageVector*>(reinterpret_cast<void*>(preCreatedResVec))); in CreateGpuResource()
1572 PLUGIN_ASSERT(preCreatedResVec == 0); in CreateGpuResource()