Searched refs:preCreatedResVec (Results 1 – 1 of 1) sorted by relevance
1543 const RenderHandleType resourceType, const uintptr_t preCreatedResVec) in CreateGpuResource() argument1546 PLUGIN_ASSERT(preCreatedResVec); in CreateGpuResource()1553 … BufferVector& res = *(reinterpret_cast<BufferVector*>(reinterpret_cast<void*>(preCreatedResVec))); in CreateGpuResource()1563 PLUGIN_ASSERT(preCreatedResVec); in CreateGpuResource()1565 …ImageVector& images = *(reinterpret_cast<ImageVector*>(reinterpret_cast<void*>(preCreatedResVec))); in CreateGpuResource()1572 PLUGIN_ASSERT(preCreatedResVec == 0); in CreateGpuResource()