Searched refs:preDecode_ (Results 1 – 2 of 2) sorted by relevance
64 return preDecode_; in GetPreDecode()106 int32_t preDecode_ = 1; variable
47 preDecode_ = imageAnimatorComponent->GetPreDecode(); in Update()102 if (preDecode_ > 1) { in PerformBuild()189 for (int32_t idx = 0; (idx < preDecode_) && (idx < size); idx++) { in UpdatePreLoadImages()