Searched refs:processingNodePartialSync_ (Results 1 – 3 of 3) sorted by relevance
786 uifirstManager_.processingNodePartialSync_.clear();787 uifirstManager_.processingNodePartialSync_.insert(0);791 uifirstManager_.processingNodePartialSync_.insert(1);796 uifirstManager_.processingNodePartialSync_.clear();824 uifirstManager_.processingNodePartialSync_.clear();825 uifirstManager_.processingNodePartialSync_.insert(0);827 EXPECT_TRUE(uifirstManager_.processingNodePartialSync_.size() == 1);838 uifirstManager_.processingNodePartialSync_.clear();840 EXPECT_TRUE(uifirstManager_.processingNodePartialSync_.size() == 0);
505 processingNodePartialSync_.clear(); in UpdateSkipSyncNode()533 processingNodePartialSync_.insert(it->first); // partial sync in UpdateSkipSyncNode()653 if (processingNodePartialSync_.count(node->GetInstanceRootNodeId()) > 0) { in CollectSkipSyncNode()674 …if (processingNodeSkipSync_.count(it.first) == 0 && processingNodePartialSync_.count(it.first) == … in RestoreSkipSyncNode()
219 std::set<NodeId> processingNodePartialSync_; variable