Searched refs:processingNodeSkipSync_ (Results 1 – 3 of 3) sorted by relevance
797 uifirstManager_.processingNodeSkipSync_.insert(1);819 uifirstManager_.processingNodeSkipSync_.clear();820 uifirstManager_.processingNodeSkipSync_.insert(0);822 EXPECT_TRUE(uifirstManager_.processingNodeSkipSync_.size() == 1);842 uifirstManager_.processingNodeSkipSync_.clear();844 EXPECT_TRUE(uifirstManager_.processingNodeSkipSync_.size() == 0);
504 processingNodeSkipSync_.clear(); in UpdateSkipSyncNode()537 processingNodeSkipSync_.insert(id); // skip sync in UpdateSkipSyncNode()661 } else if (processingNodeSkipSync_.count(node->GetInstanceRootNodeId()) > 0) { in CollectSkipSyncNode()674 …if (processingNodeSkipSync_.count(it.first) == 0 && processingNodePartialSync_.count(it.first) == … in RestoreSkipSyncNode()
218 std::set<NodeId> processingNodeSkipSync_; variable