Searched refs:projInv (Results 1 – 4 of 4) sorted by relevance
57 viewProjInv = viewProjInv * uCameras[cameraIdx].projInv; in InplaceEnvironmentBlock()
388 mat4 projInv; member
110 mat4 projInv = uCameras[cameraIdx].projInv;
166 dat->projInv = Math::Inverse(jp.proj); in ExecuteFrame()