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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_env_common.h57 viewProjInv = viewProjInv * uCameras[cameraIdx].projInv; in InplaceEnvironmentBlock()
H A D3d_dm_structures_common.h388 mat4 projInv; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fullscreen_deferred_shading.frag110 mat4 projInv = uCameras[cameraIdx].projInv;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_cameras.cpp166 dat->projInv = Math::Inverse(jp.proj); in ExecuteFrame()