Searched refs:psoHandle_ (Results 1 – 14 of 14) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_back_buffer.cpp | 73 psoHandle_ = {}; in InitNode() 119 cmdList.BindPipeline(psoHandle_); in ExecuteFrame() 145 if (!RenderHandleUtil::IsValid(psoHandle_)) { in CheckForPsoSpecilization() 149 psoHandle_ = psoMgr.GetGraphicsPsoHandle( in CheckForPsoSpecilization()
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H A D | render_node_compute_generic.cpp | 86 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode() 209 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle( in GetPsoHandle() 226 return psoHandle_; in GetPsoHandle()
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H A D | render_node_back_buffer.h | 76 RenderHandle psoHandle_; variable
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H A D | render_node_compute_generic.h | 78 RenderHandle psoHandle_; variable
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H A D | render_node_single_post_process.cpp | 172 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in InitNode() 175 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode() 189 if ((!RenderHandleUtil::IsValid(shader_)) || (!RenderHandleUtil::IsValid(psoHandle_))) { in InitNode() 336 cmdList.BindPipeline(psoHandle_); in ExecuteSinglePostProcess()
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H A D | render_node_single_post_process.h | 122 RenderHandle psoHandle_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_env.cpp | 191 …meraShaderFlags_ != currentScene_.cameraShaderFlags) || (!RenderHandleUtil::IsValid(psoHandle_))) { in RenderData() 194 psoHandle_ = GetPso(shaderHandle, currentBgType_, currentRenderPPConfiguration_); in RenderData() 197 cmdList.BindPipeline(psoHandle_); in RenderData() 399 psoHandle_ = renderNodeContextMgr_->GetPsoManager().GetGraphicsPsoHandle( in GetPso() 402 return psoHandle_; in GetPso() 510 psoHandle_ = {}; in ResetRenderSlotData()
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H A D | render_node_morph.h | 66 RENDER_NS::RenderHandle psoHandle_; in CORE3D_BEGIN_NAMESPACE() local
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H A D | render_node_morph.cpp | 71 psoHandle_ = psoMgr.GetComputePsoHandle(shaderHandle, pipelineLayout_, {}); in InitNode() 200 cmdList.BindPipeline(psoHandle_); in ComputeMorphs()
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H A D | render_node_camera_single_post_process.cpp | 192 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in InitNode() 196 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode() 345 cmdList.BindPipeline(psoHandle_); in ExecuteSinglePostProcess() 591 if ((!RenderHandleUtil::IsValid(shader_)) || (!RenderHandleUtil::IsValid(psoHandle_))) { in InitCreateBinders()
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H A D | render_node_default_env.h | 112 RENDER_NS::RenderHandle psoHandle_; variable
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H A D | render_node_camera_cubemap.cpp | 147 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in InitNode() 280 cmdList.BindPipeline(psoHandle_); in ExecuteSinglePostProcess() 518 if ((!RenderHandleUtil::IsValid(shader_)) || (!RenderHandleUtil::IsValid(psoHandle_))) { in InitCreateBinders()
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H A D | render_node_camera_cubemap.h | 145 RENDER_NS::RenderHandle psoHandle_; variable
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H A D | render_node_camera_single_post_process.h | 163 RENDER_NS::RenderHandle psoHandle_; variable
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