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Searched refs:radianceCubemap (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.cpp397 handles.radianceCubemap = gpuMgr.GetImageHandle( in GetSceneCameraImageHandles()
400 if (!RenderHandleUtil::IsValid(handles.radianceCubemap)) { in GetSceneCameraImageHandles()
401 handles.radianceCubemap = camera.environment.radianceCubemap.GetHandle(); in GetSceneCameraImageHandles()
403 if (!RenderHandleUtil::IsValid(handles.radianceCubemap)) { in GetSceneCameraImageHandles()
404 handles.radianceCubemap = in GetSceneCameraImageHandles()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.cpp335 const RenderHandle radianceCubemap = (currentScene_.camera.environment.radianceCubemap) in UpdateSet0() local
336 … ? currentScene_.camera.environment.radianceCubemap.GetHandle() in UpdateSet0()
370 bi.handle = radianceCubemap; in UpdateSet0()
416 currentScene_.cameraEnvRadianceHandles[idx] = (env.radianceCubemap) in UpdateCurrentScene()
417 ? env.radianceCubemap.GetHandle() in UpdateCurrentScene()
H A Drender_node_default_material_deferred_shading.cpp237 const RenderHandle radianceCubemap = currentScene_.cameraEnvRadianceHandle; in UpdateSet01() local
259 bi.handle = radianceCubemap; in UpdateSet01()
328 currentScene_.cameraEnvRadianceHandle = camHandles.radianceCubemap; in UpdateCurrentScene()
H A Drender_node_camera_single_post_process.cpp418 const RenderHandle radianceCubemap = currentScene_.cameraEnvRadianceHandle; in UpdateSet0() local
451 bi.handle = radianceCubemap; in UpdateSet0()
501 currentScene_.cameraEnvRadianceHandle = camHandles.radianceCubemap; in UpdateCurrentScene()
H A Drender_node_default_material_render_slot.cpp430 const RenderHandle radianceCubemap = currentScene_.cameraEnvRadianceHandle; in UpdateSet01() local
454 bi.handle = radianceCubemap; in UpdateSet01()
618 currentScene_.cameraEnvRadianceHandle = camHandles.radianceCubemap; in UpdateCurrentScene()
H A Drender_node_default_camera_controller.cpp953 if (currEnv.radianceCubemap) { in UpdateEnvironmentUniformBuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Denvironment_component.h67 DEFINE_PROPERTY(CORE_NS::EntityReference, radianceCubemap, "Radiance Cubemap", 0,)
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_node_scene_util.h78 RENDER_NS::RenderHandle radianceCubemap; member
H A Drender_data_defines_3d.h436 RENDER_NS::RenderHandleReference radianceCubemap; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp450 renderEnv.radianceCubemap = renderHandleMgr.GetRenderHandleReference(component.radianceCubemap); in FillRenderEnvironment()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp2156 envHandle->radianceCubemap = gltfResourceData.specularRadianceCubemaps[lightIndex]; in CreateEnvironmentComponent()
2161 envHandle->radianceCubemap = imageEntity; in CreateEnvironmentComponent()