/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/core/ |
H A D | render_opengl_renderer.cpp | 70 trans = glm::rotate(trans, glm::radians(90.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 74 trans = glm::rotate(trans, glm::radians(90.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 79 trans = glm::rotate(trans, glm::radians(90.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 84 trans = glm::rotate(trans, glm::radians(180.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 88 trans = glm::rotate(trans, glm::radians(180.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 93 trans = glm::rotate(trans, glm::radians(180.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 98 trans = glm::rotate(trans, glm::radians(270.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 102 trans = glm::rotate(trans, glm::radians(270.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform() 107 trans = glm::rotate(trans, glm::radians(270.0f), glm::vec3(0.0, 0.0, 1.0)); in ProcessTransform()
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/ohos5.0/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/include/ |
H A D | matrix.h | 60 static inline float RadiansToDegrees(const float radians) in RadiansToDegrees() argument 62 return radians * (RADIAN_FACTOR / FLOAT_PI); in RadiansToDegrees() 65 static inline float ValueNearToZero(const float radians, bool isSin) in ValueNearToZero() argument 67 float value = (isSin ? sinf(radians) : cosf(radians)); in ValueNearToZero()
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/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/base/math/ |
H A D | math_utils.h | 40 return glm::radians(degrees); in Radians() 50 …template<class T, class... Vs> static void Rotate(T &result, const T &src, float radians, const Vs… in Rotate() argument 52 result = glm::rotate(src, radians, v...); in Rotate()
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/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/include/utils/ |
H A D | scalar.h | 49 inline scalar ConvertRadiansToDegrees(scalar radians) in ConvertRadiansToDegrees() argument 51 return radians * (180 / FLOAT_PI); in ConvertRadiansToDegrees()
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/ohos5.0/foundation/window/window_manager/utils/test/unittest/ |
H A D | wm_math_test.cpp | 65 float radians = MathHelper::PI, degrees = 180.f; variable 66 ASSERT_EQ(true, MathHelper::NearZero(MathHelper::ToDegrees(radians) - degrees)); 67 ASSERT_EQ(true, MathHelper::NearZero(MathHelper::ToRadians(degrees) - radians));
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/ohos5.0/foundation/multimedia/image_framework/frameworks/innerkitsimpl/converter/src/ |
H A D | matrix.cpp | 49 float radians = DegreesToRadians(degrees); in SetRotate() local 50 return SetSinCos(ValueNearToZero(radians, true), ValueNearToZero(radians, false), px, py); in SetRotate()
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/ohos5.0/foundation/window/window_manager/utils/include/ |
H A D | wm_math.h | 39 inline float ToDegrees(float radians) in ToDegrees() argument 41 return radians * 180.0f / PI; in ToDegrees()
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/ohos5.0/docs/en/application-dev/reference/apis-arkui/arkui-js/ |
H A D | js-components-canvas-path2d.md | 387 | rotation | number | Rotation angle of the ellipse, in radians. | 388 | startAngle | number | Angle of the start point for drawing the ellipse, in radians. … 389 | endAngle | number | Angle of the end point for drawing the ellipse, in radians. …
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/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/ |
H A D | render_environment.cpp | 379 trans = glm::rotate(trans, glm::radians(90.0f), glm::vec3(0.0, 0.0, 1.0)); in GetTransformMatrix() 382 trans = glm::rotate(trans, glm::radians(180.0f), glm::vec3(0.0, 0.0, 1.0)); in GetTransformMatrix() 385 trans = glm::rotate(trans, glm::radians(270.0f), glm::vec3(0.0, 0.0, 1.0)); in GetTransformMatrix()
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/ohos5.0/docs/en/application-dev/reference/apis-arkui/arkui-ts/ |
H A D | ts-components-canvas-path2d.md | 486 … | Yes | 0 | Angle of the start point for drawing the ellipse, in radians. … 487 …er | Yes | 0 | Angle of the end point for drawing the ellipse, in radians. …
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H A D | ts-components-canvas-matrix2d.md | 520 | degree | number | Yes | Rotation angle, in radians. A positive angle denotes a clockwise rotation…
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H A D | ts-canvasrenderingcontext2d.md | 3338 | startAngle | number | Yes | Angle at which the gradient starts, in radians. The angle measureme…
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H A D | ts-offscreencanvasrenderingcontext2d.md | 2412 | angle | number | Yes | Clockwise rotation angle. You can convert degrees to radians using the f…
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/ohos5.0/docs/en/application-dev/reference/apis-arkgraphics3d/ |
H A D | js-apis-inner-scene-nodes.md | 387 | fov | number | No| No| Field of view. The value ranges from 0 to π radians.|
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/ohos5.0/docs/zh-cn/third-party-cases/ |
H A D | how-to-use-opengl-to-draw-3d-graphics.md | 244 "float radian = radians(30.0);\n"
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/ohos5.0/docs/en/application-dev/reference/apis-sensor-service-kit/ |
H A D | js-apis-sensor.md | 3206 … | AsyncCallback<number> | Yes | Callback used to return the magnetic dip, in radians.| 3261 | Promise<number> | Promise used to return the magnetic dip, in radians.| 6969 … | AsyncCallback<number> | Yes | Callback used to return the magnetic dip, in radians.| 7008 | Promise<number> | Promise used to return the magnetic dip, in radians.|
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