Searched refs:rectItemHeight (Results 1 – 1 of 1) sorted by relevance
245 float rectItemHeight = itemHalfSizes[ITEM_HALF_HEIGHT] * 2; in PaintUnselectedIndicator() local247 … == Axis::HORIZONTAL ? center.GetX() - rectItemWidth * 0.5 : center.GetY() - rectItemHeight * 0.5); in PaintUnselectedIndicator()249 …(axis_ == Axis::HORIZONTAL ? center.GetY() - rectItemHeight * 0.5 : center.GetX() - rectItemWidth … in PaintUnselectedIndicator()251 … == Axis::HORIZONTAL ? center.GetX() + rectItemWidth * 0.5 : center.GetY() + rectItemHeight * 0.5); in PaintUnselectedIndicator()253 …(axis_ == Axis::HORIZONTAL ? center.GetY() + rectItemHeight * 0.5 : center.GetX() + rectItemWidth … in PaintUnselectedIndicator()255 if (rectItemHeight > rectItemWidth || !isCustomSize_) { in PaintUnselectedIndicator()257 } else if (rectItemHeight < rectItemWidth) { in PaintUnselectedIndicator()258 …as.DrawRoundRect({ { rectLeft, rectTop, rectRight, rectBottom }, rectItemHeight, rectItemHeight }); in PaintUnselectedIndicator()262 canvas.DrawCircle({ customPointX, customPointY }, rectItemHeight * 0.5); in PaintUnselectedIndicator()