H A D | render_node_modifier.cpp | 359 ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, in SetRectMask() argument 367 RectF rect(rectX, rectY, rectW, rectH); in SetRectMask() 424 ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32 rectH, in SetOvalMask() argument 432 RectF rect(rectX, rectY, rectW, rectH); in SetOvalMask() 452 …ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32… in SetRectClip() argument 459 RectF rect(rectX, rectY, rectW, rectH); in SetRectClip() 509 …ArkUINodeHandle node, ArkUI_Float32 rectX, ArkUI_Float32 rectY, ArkUI_Float32 rectW, ArkUI_Float32… in SetOvalClip() argument 516 RectF rect(rectX, rectY, rectW, rectH); in SetOvalClip()
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