Searched refs:reflectance (Results 1 – 2 of 2) sorted by relevance
566 … if (auto reflectance = meta->GetPropertyByName(SCENE_NS::IMaterial::MAPPED_INPUTS_REFLECTANCE)) { in UpdateInputProperties() local568 meta->RemoveProperty(reflectance); in UpdateInputProperties()571 …auto reflectance = META_NS::ConstructProperty<float>(SCENE_NS::IMaterial::MAPPED_INPUTS_REFLECTANC… in UpdateInputProperties() local572 meta->AddProperty(reflectance); in UpdateInputProperties()756 … if (auto reflectance = meta->GetPropertyByName(SCENE_NS::IMaterial::MAPPED_INPUTS_REFLECTANCE)) { in BindInputProperties() local757 … BindChanges<BASE_NS::Math::Vec4, float>(GET_HOLDER(meta), META_NS::Property<float>(reflectance), in BindInputProperties()
1597 auto reflectance = (gltfMaterial.ior.ior - 1.f) / (gltfMaterial.ior.ior + 1.f); in FillIor() local1598 … desc.textures[MaterialComponent::TextureIndex::MATERIAL].factor.w = reflectance * reflectance; in FillIor()