Searched refs:regDepth (Results 1 – 1 of 1) sorted by relevance
626 const RenderHandle regDepth = RenderHandleUtil::IsValid(cth.depth) ? cth.depth : depthTarget; in RegisterOutputs() local628 if (RenderHandleUtil::IsValid(regDepth)) { in RegisterOutputs()629 …hrMgr.RegisterRenderNodeOutput(DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_DEPTH, regDepth); in RegisterOutputs()630 …RegisterGlobalRenderNodeOutput(DefaultMaterialRenderNodeConstants::CORE_DM_CAMERA_DEPTH, regDepth); in RegisterOutputs()