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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp515 auto& releaseNodeRef = frameRenderNodeContextData[transferRef.releaseNodeIdx]; in PatchGpuResourceQueueTransfers() local
516 releaseGpuQueue = releaseNodeRef.renderCommandList->GetGpuQueue(); in PatchGpuResourceQueueTransfers()
524 auto& releaseNodeRef = frameRenderNodeContextData[transferRef.releaseNodeIdx]; in PatchGpuResourceQueueTransfers() local
525 const uint32_t rcIndex = releaseNodeRef.renderCommandList->GetRenderCommandCount() - 1; in PatchGpuResourceQueueTransfers()
526 …const RenderCommandWithType& cmdRef = releaseNodeRef.renderCommandList->GetRenderCommands()[rcInde… in PatchGpuResourceQueueTransfers()
532releaseNodeRef.renderBarrierList->AddBarriersToBarrierPoint(barrierPointIndex, { transferBarrier }… in PatchGpuResourceQueueTransfers()
535 releaseNodeRef.renderCommandList->SetValidGpuQueueReleaseAcquireBarriers(); in PatchGpuResourceQueueTransfers()