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Searched refs:renderArea_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp794 renderArea_ = {}; in ResetState()
1058 … SetViewport(renderArea_, ViewportDesc { 0.0f, 0.0f, static_cast<float>(renderArea_.extentWidth), in BindGraphicsPipeline()
1059 … static_cast<float>(renderArea_.extentHeight), 0.0f, 1.0f }); in BindGraphicsPipeline()
1062 … SetScissor(renderArea_, ScissorDesc { 0, 0, renderArea_.extentWidth, renderArea_.extentHeight }); in BindGraphicsPipeline()
1351 ClearScissorInit(renderArea_); in DoSubPass()
1451 renderArea_ = rpd.renderArea; // can subpasses have different render areas? in RenderCommandBeginRenderPass()
2265 SetViewport(renderArea_, vd); in RenderCommandDynamicStateViewport()
2273 SetScissor(renderArea_, sd); in RenderCommandDynamicStateScissor()
H A Drender_backend_gles.h266 RenderPassDesc::RenderArea renderArea_; variable