Searched refs:renderDrawTime (Results 1 – 2 of 2) sorted by relevance
32 uint64_t renderDrawTime = 0; member44 + "RSRenderThread took " + std::to_string(frameMsg.renderDrawTime) + "ns to draw, " in DrawEventReport()105 frameMsg.renderDrawTime = renderEndTimeStamp - renderStartTimeStamp; in CalculateSkippedFrame()107 frameMsg.totalTime = frameMsg.renderDrawTime; in CalculateSkippedFrame()117 if (frameMsg.renderDrawTime >= NO_DRAW_THRESHOLD) { in CalculateSkippedFrame()
85 uint64_t renderDrawTime = renderEndTimeStamp - renderStartTimeStamp; variable86 int skippedFrame = static_cast<int>(renderDrawTime / refreshPeriod);