Home
last modified time | relevance | path

Searched refs:renderNodeContextMgr (Results 1 – 25 of 77) sorted by relevance

1234

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.cpp63 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in CreatePso()
64 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in CreatePso()
71 void RenderCopy::Init(IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyInfo) in Init() argument
74 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
79 renderData_.sampler = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
87 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init()
94 void RenderCopy::PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyIn… in PreExecute() argument
99 void RenderCopy::Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdLi… in Execute() argument
104 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Execute()
111 … CreatePso(renderNodeContextMgr, renderData_.shaderLayer, renderData_.pipelineLayoutLayer); in Execute()
[all …]
H A Drender_motion_blur.cpp54 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
98 … renderTileNeighborData_.psoVertical = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle( in Init()
103 samplerHandle_ = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
105 samplerNearestHandle_ = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
111 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init()
151 … IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in PreExecute()
168 void RenderMotionBlur::Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList&… in Execute() argument
176 UpdateDescriptorSet0(renderNodeContextMgr, cmdList, blurInfo, ppConfig); in Execute()
182 ExecuteTileVelocity(renderNodeContextMgr, cmdList, blurInfo, ppConfig); in Execute()
259 …const ScissorDesc scissor = renderNodeContextMgr.GetRenderNodeUtil().CreateDefaultScissor(renderPa… in ExecuteTileVelocity()
[all …]
H A Drender_bloom.h44 void Init(IRenderNodeContextManager& renderNodeContextMgr, const BloomInfo& bloomInfo); in RENDER_BEGIN_NAMESPACE()
45 void PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const BloomInfo& bloomInfo, in RENDER_BEGIN_NAMESPACE()
47 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList, in RENDER_BEGIN_NAMESPACE()
55 void ComputeBloom(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
61 … void GraphicsBloom(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList); in RENDER_BEGIN_NAMESPACE()
68 …void CreateTargets(IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::Math::UVec2 bas… in RENDER_BEGIN_NAMESPACE()
69 void CreatePsos(IRenderNodeContextManager& renderNodeContextMgr); in RENDER_BEGIN_NAMESPACE()
70 void CreateComputePsos(IRenderNodeContextManager& renderNodeContextMgr); in RENDER_BEGIN_NAMESPACE()
71 void CreateRenderPsos(IRenderNodeContextManager& renderNodeContextMgr); in RENDER_BEGIN_NAMESPACE()
73 IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view shader, in RENDER_BEGIN_NAMESPACE()
H A Drender_blur.h45 void Init(IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo);
46 void PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo,
48 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
54 void RenderData(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
56 … void RenderGaussian(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
60 …void CreateTargets(IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::Math::UVec2 bas…
H A Drender_blur.cpp47 void RenderBlur::Init(IRenderNodeContextManager& renderNodeContextMgr, const BlurInfo& blurInfo) in Init() argument
51 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
59 samplerHandle_ = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
91 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in PreExecute()
97 CreateTargets(renderNodeContextMgr, imageData_.size); in PreExecute()
101 void RenderBlur::Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdLi… in Execute() argument
123 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Execute()
143 RenderGaussian(renderNodeContextMgr, cmdList, renderPass, ppConfig); in Execute()
145 RenderData(renderNodeContextMgr, cmdList, renderPass, ppConfig); in Execute()
454renderNodeContextMgr.GetGpuResourceManager().Create(renderNodeContextMgr.GetName() + "_BLUR_TARGET… in CreateTargets()
[all …]
H A Drender_bloom.cpp51 CreatePsos(renderNodeContextMgr); in Init()
53 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Init()
122 ComputeBloom(renderNodeContextMgr, cmdList); in Execute()
124 GraphicsBloom(renderNodeContextMgr, cmdList); in Execute()
562 const string_view nodeName = renderNodeContextMgr.GetName(); in CreateTargets()
590 CreateComputePsos(renderNodeContextMgr); in CreatePsos()
592 CreateRenderPsos(renderNodeContextMgr); in CreatePsos()
598 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in CreateComputePsos()
599 INodeContextPsoManager& psoMgr = renderNodeContextMgr.GetPsoManager(); in CreateComputePsos()
691 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in CreateAndReflectRenderPso()
[all …]
H A Drender_motion_blur.h46 void Init(IRenderNodeContextManager& renderNodeContextMgr, const MotionBlurInfo& blurInfo);
47 void PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const MotionBlurInfo& blurInfo,
49 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList,
55 …void ExecuteTileVelocity(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdL…
57 …void UpdateDescriptorSet0(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmd…
H A Drender_node_compute_generic.cpp57 void RenderNodeComputeGeneric::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
59 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
64 auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in InitNode()
65 const auto& renderNodeUtil = renderNodeContextMgr.GetRenderNodeUtil(); in InitNode()
69 pipelineLayout_ = renderNodeContextMgr.GetRenderNodeUtil().CreatePipelineLayout(shader_); in InitNode()
86 …psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle(shader_, pipelineLayout_, {}… in InitNode()
90 renderNodeContextMgr.GetDescriptorSetManager().ResetAndReserve(dc); in InitNode()
179 RenderHandle RenderNodeComputeGeneric::GetPsoHandle(IRenderNodeContextManager& renderNodeContextMgr) in GetPsoHandle() argument
182 const auto& renderDataStoreMgr = renderNodeContextMgr.GetRenderDataStoreManager(); in GetPsoHandle()
209 psoHandle_ = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle( in GetPsoHandle()
H A Drender_copy.h44 void Init(IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyInfo);
45 void PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyInfo);
46 void Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList& cmdList);
H A Drender_node_bloom.cpp61 void RenderNodeBloom::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
65 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
81renderNodeContextMgr.GetDescriptorSetManager().ResetAndReserve(renderBloom_.GetDescriptorCounts()); in InitNode()
85 renderBloom_.Init(renderNodeContextMgr, info); in InitNode()
H A Drender_node_combined_post_process.cpp26 void RenderNodeCombinedPostProcess::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in RENDER_BEGIN_NAMESPACE()
28 renderNodeContextMgr_ = &renderNodeContextMgr; in RENDER_BEGIN_NAMESPACE()
H A Drender_node_create_gpu_buffers.cpp46 void RenderNodeCreateGpuBuffers::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
48 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
55 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
H A Drender_node_back_buffer.cpp68 void RenderNodeBackBuffer::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
70 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
79 const auto& renderNodeUtil = renderNodeContextMgr.GetRenderNodeUtil(); in InitNode()
85 renderNodeContextMgr.GetDescriptorSetManager().ResetAndReserve(dc); in InitNode()
H A Drender_node_end_frame_staging.cpp35 void RenderNodeEndFrameStaging::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in RENDER_BEGIN_NAMESPACE()
37 renderNodeContextMgr_ = &renderNodeContextMgr; in RENDER_BEGIN_NAMESPACE()
H A Drender_node_mip_chain_post_process.cpp80 void RenderNodeMipChainPostProcess::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
82 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
86 …CreatePostProcessDataUniformBuffer(renderNodeContextMgr.GetGpuResourceManager(), ubos_.postProcess… in InitNode()
119 …pipelineData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(pipelineData_.shader, in InitNode()
122 pipelineData_.pso = renderNodeContextMgr.GetPsoManager().GetComputePsoHandle( in InitNode()
145 renderNodeContextMgr.GetDescriptorSetManager().ResetAndReserve(dc); in InitNode()
152 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in InitNode()
166 renderCopy_.Init(renderNodeContextMgr, {}); in InitNode()
H A Drender_node_compute_generic.h37 void InitNode(IRenderNodeContextManager& renderNodeContextMgr) override;
57 RenderHandle GetPsoHandle(IRenderNodeContextManager& renderNodeContextMgr);
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_copy_helper.cpp54 void RenderCopyHelper::Init(IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyIn… in Init() argument
58 const IRenderNodeShaderManager& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Init()
63renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle("CORE_DEFAULT_SAMPLER_LINEAR_CLAMP"); in Init()
66 …INodeContextDescriptorSetManager& descriptorSetMgr = renderNodeContextMgr.GetDescriptorSetManager(… in Init()
73 void RenderCopyHelper::PreExecute(IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& … in PreExecute() argument
78 void RenderCopyHelper::Execute(IRenderNodeContextManager& renderNodeContextMgr, IRenderCommandList&… in Execute() argument
83 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Execute()
86 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in Execute()
87 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in Execute()
109 const IRenderNodeUtil& renderNodeUtil = renderNodeContextMgr.GetRenderNodeUtil(); in Execute()
H A Drender_copy_helper.h36 void Init(RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyInfo); in CORE3D_BEGIN_NAMESPACE()
37 …void PreExecute(RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const CopyInfo& copyIn… in CORE3D_BEGIN_NAMESPACE()
38 …void Execute(RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, RENDER_NS::IRenderCommand… in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_create_default_camera_gpu_images.cpp35 …d RenderNodeCreateDefaultCameraGpuImages::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
37 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
42 renderNodeContextMgr, renderNodeGraphData.renderNodeGraphDataStoreName); in InitNode()
51 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
H A Drender_node_default_lights.cpp52 void RenderNodeDefaultLights::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
54 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
58 renderNodeContextMgr, renderNodeGraphData.renderNodeGraphDataStoreName); in InitNode()
65 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
H A Drender_node_morph.cpp55 void RenderNodeMorph::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
57 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
61 renderNodeContextMgr, renderNodeGraphData.renderNodeGraphDataStoreName); in InitNode()
63 auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in InitNode()
70 auto& psoMgr = renderNodeContextMgr.GetPsoManager(); in InitNode()
H A Drender_node_default_shadows_blur.cpp48 void RenderNodeDefaultShadowsBlur::InitNode(IRenderNodeContextManager& renderNodeContextMgr) in InitNode() argument
50 renderNodeContextMgr_ = &renderNodeContextMgr; in InitNode()
54 renderNodeContextMgr, renderNodeGraphData.renderNodeGraphDataStoreName); in InitNode()
56 const auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
62 const auto& shaderMgr = renderNodeContextMgr.GetShaderManager(); in InitNode()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.h48 const RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr,
62 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName);
64 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName,
67 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName,
76 …taStores GetSceneRenderDataStores(const RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr,
88 …RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName) …
89 …fferHandles GetSceneCameraBufferHandles(RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr,
91 …ImageHandles GetSceneCameraImageHandles(RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr,
H A Drender_node_scene_util.cpp161 const IRenderNodeContextManager& renderNodeContextMgr, const string_view sceneDataStoreName) in GetSceneRenderDataStores() argument
165 const auto& renderDataStoreMgr = renderNodeContextMgr.GetRenderDataStoreManager(); in GetSceneRenderDataStores()
315 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName) in GetSceneBufferHandles() argument
318 const auto& gpuMgr = renderNodeContextMgr.GetGpuResourceManager(); in GetSceneBufferHandles()
350 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName, in GetSceneCameraBufferHandles() argument
354 const auto& gpuMgr = renderNodeContextMgr.GetGpuResourceManager(); in GetSceneCameraBufferHandles()
395 const auto& gpuMgr = renderNodeContextMgr.GetGpuResourceManager(); in GetSceneCameraImageHandles()
411 const IRenderNodeContextManager& renderNodeContextMgr, const string_view sceneDataStoreName) in GetSceneRenderDataStores() argument
413 return RenderNodeSceneUtil::GetSceneRenderDataStores(renderNodeContextMgr, sceneDataStoreName); in GetSceneRenderDataStores()
446 IRenderNodeContextManager& renderNodeContextMgr, const string_view sceneName) in GetSceneBufferHandles() argument
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_node_scene_util.h109 …const RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, BASE_NS::string_view sceneDataSt…
155 …RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName) …
162 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName,
171 … RENDER_NS::IRenderNodeContextManager& renderNodeContextMgr, const BASE_NS::string_view sceneName,

1234