Home
last modified time | relevance | path

Searched refs:renderNodeGraphMgr_ (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp383 renderNodeGraphMgr_.reset(); in ~RenderContext()
438 renderNodeGraphMgr_ = make_unique<RenderNodeGraphManager>(*device_, *fileManager_); in Init()
440 auto& renderNodeMgr = renderNodeGraphMgr_->GetRenderNodeManager(); in Init()
499 if (!renderNodeGraphMgr_) { in GetRenderNodeGraphManager()
502 return *renderNodeGraphMgr_; in GetRenderNodeGraphManager()
661 auto& renderNodeMgr = renderNodeGraphMgr_->GetRenderNodeManager(); in OnTypeInfoEvent()
696renderNodeGraphMgr_->Destroy(static_cast<const RenderNodeTypeInfo*>(info)->typeName); in OnTypeInfoEvent()
H A Drenderer.cpp446renderNodeGraphMgr_(static_cast<RenderNodeGraphManager&>(context.GetRenderNodeGraphManager())), in Renderer()
478 …CreateDefaultRenderNodeGraphs(device_, renderNodeGraphMgr_, defaultStagingRng_, defaultEndFrameSta… in Renderer()
490 auto renderNodeDataStore = renderNodeGraphMgr_.Get(rng); in InitNodeGraphs()
626 renderNodeGraphMgr_.HandlePendingAllocations(); in RenderFrameImpl()
646 FillRngNodeStores(renderNodeGraphInputs, renderNodeGraphMgr_, rngNodeStores); in RenderFrameImpl()
H A Drenderer.h92 RenderNodeGraphManager& renderNodeGraphMgr_; variable
H A Drender_context.h116 BASE_NS::unique_ptr<RenderNodeGraphManager> renderNodeGraphMgr_; variable