Searched refs:renderNodeManager (Results 1 – 2 of 2) sorted by relevance
46 void RegisterCoreRenderNodes(RenderNodeManager& renderNodeManager) in RegisterCoreRenderNodes() argument48 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeBackBuffer>()); in RegisterCoreRenderNodes()49 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeBloom>()); in RegisterCoreRenderNodes()50 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeCombinedPostProcess>()); in RegisterCoreRenderNodes()51 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeComputeGeneric>()); in RegisterCoreRenderNodes()52 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeCreateGpuBuffers>()); in RegisterCoreRenderNodes()53 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeCreateGpuImages>()); in RegisterCoreRenderNodes()54 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeEndFrameStaging>()); in RegisterCoreRenderNodes()55 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeFullscreenGeneric>()); in RegisterCoreRenderNodes()58 renderNodeManager.AddRenderNodeFactory(FillRenderNodeType<RenderNodeSinglePostProcess>()); in RegisterCoreRenderNodes()[all …]
24 void RegisterCoreRenderNodes(RenderNodeManager& renderNodeManager);