Searched refs:renderPassCount (Results 1 – 5 of 5) sorted by relevance
236 const uint32_t renderPassCount = static_cast<uint32_t>(store.renderPasses.size()); in UpdateMultiRenderCommandListRenderPasses() local237 PLUGIN_ASSERT(renderPassCount > 1); in UpdateMultiRenderCommandListRenderPasses()241 PLUGIN_ASSERT(firstRenderPass->subpasses.size() >= renderPassCount); in UpdateMultiRenderCommandListRenderPasses()242 const RenderCommandBeginRenderPass* lastRenderPass = store.renderPasses[renderPassCount - 1]; in UpdateMultiRenderCommandListRenderPasses()251 for (uint32_t fromRpIdx = 0; fromRpIdx < renderPassCount; ++fromRpIdx) { in UpdateMultiRenderCommandListRenderPasses()255 for (uint32_t toRpIdx = 0; toRpIdx < renderPassCount; ++toRpIdx) { in UpdateMultiRenderCommandListRenderPasses()278 for (uint32_t idx = 1; idx < renderPassCount; ++idx) { in UpdateMultiRenderCommandListRenderPasses()283 for (uint32_t idx = 1; idx < renderPassCount; ++idx) { in UpdateMultiRenderCommandListRenderPasses()291 PLUGIN_ASSERT(store.renderPasses[idx]->subpasses.size() >= renderPassCount); in UpdateMultiRenderCommandListRenderPasses()307 const uint32_t finalSubpassIdx = renderPassCount - 1U; in UpdateMultiRenderCommandListRenderPasses()[all …]
177 uint32_t renderPassCount; member
1478 ++perfCounters_.renderPassCount; in RenderCommandBeginRenderPass()2729 perfData->UpdateData(name, "Backend_Count_RenderPass", perfCounters_.renderPassCount); in CopyPerfTimeStamp()
81 uint32_t renderPassCount { 0u };
100 dst.renderPassCount += src.renderPassCount; in CopyPerfCounters()1418 stateCache.perfCounters.renderPassCount++; in RenderCommand()2737 perfData.UpdateData(name, "Backend_Count_RenderPass", perfCounters.renderPassCount); in UpdatePerfCounters()