Searched refs:renderSlotAndShaders (Results 1 – 3 of 3) sorted by relevance
403 …nst BASE_NS::array_view<const RENDER_NS::IShaderManager::RenderSlotData> renderSlotAndShaders) = 0;
101 …ASE_NS::array_view<const RENDER_NS::IShaderManager::RenderSlotData> renderSlotAndShaders) override; in CORE3D_BEGIN_NAMESPACE()
510 …enderSubmesh& submesh, const array_view<const IShaderManager::RenderSlotData> renderSlotAndShaders) in AddSubmesh() argument549 for (const auto& slotRef : renderSlotAndShaders) { in AddSubmesh()