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Searched refs:renderSlotAndShaders (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h403 …nst BASE_NS::array_view<const RENDER_NS::IShaderManager::RenderSlotData> renderSlotAndShaders) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.h101 …ASE_NS::array_view<const RENDER_NS::IShaderManager::RenderSlotData> renderSlotAndShaders) override; in CORE3D_BEGIN_NAMESPACE()
H A Drender_data_store_default_material.cpp510 …enderSubmesh& submesh, const array_view<const IShaderManager::RenderSlotData> renderSlotAndShaders) in AddSubmesh() argument
549 for (const auto& slotRef : renderSlotAndShaders) { in AddSubmesh()