Searched refs:rendererStateMap_ (Results 1 – 2 of 2) sorted by relevance
656 if (rendererStateMap_.count(iter.first) == 0) { in OnRendererStateChange()657 rendererStateMap_[iter.first] = iter.second; in OnRendererStateChange()662 if (rendererStateMap_[iter.first] != iter.second) { in OnRendererStateChange()665 rendererStateMap_[iter.first] = iter.second; in OnRendererStateChange()
157 rendererStateMap_.clear(); in ~AudioRendererStateChangeCallbackImpl()165 std::map<int32_t, bool> rendererStateMap_; variable