Searched refs:retryTimesLimit_ (Results 1 – 2 of 2) sorted by relevance
126 retryTimesLimit_ = updateStrategy->GetRetryTimes(); in CreateUpdateEngineUntilTime()127 if (retryTimes_ < retryTimesLimit_) { in CreateUpdateEngineUntilTime()176 if (retryTimes_ >= retryTimesLimit_) { in IsNeedRetryUpdate()195 retryTimesLimit_ = 0; in ClearRetryState()
70 int retryTimesLimit_ = 0; variable