Home
last modified time | relevance | path

Searched refs:rotateScale (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp170 Math::Vec4 rotateScale; in MaterialUniformsPackedFromInput() local
172 rotateScale.x = tex.scale.x; in MaterialUniformsPackedFromInput()
173 rotateScale.w = tex.scale.y; in MaterialUniformsPackedFromInput()
177rotateScale = { tex.scale.x * cosR, tex.scale.y * sinR, tex.scale.x * -sinR, tex.scale.y * cosR }; in MaterialUniformsPackedFromInput()
183 …const bool hasTransform = (translate.x != 0.f) || (translate.y != 0.f) || (rotateScale != identity… in MaterialUniformsPackedFromInput()
191 Math::UVec4 { Math::PackHalf2X16({ rotateScale.x, rotateScale.y }), in MaterialUniformsPackedFromInput()
192 Math::PackHalf2X16({ rotateScale.z, rotateScale.w }), in MaterialUniformsPackedFromInput()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_inplace_sampling_common.h26 uv.x = dot(texTransform.rotateScale.xy, uvInput); in GetTransformedUV()
27 uv.y = dot(texTransform.rotateScale.zw, uvInput); in GetTransformedUV()
H A D3d_dm_structures_common.h482 vec4 rotateScale; member
489 dm.rotateScale = UnpackVec4Half2x16(packedTexTransform.xy); in GetUnpackTextureTransform()