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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1793 const Math::UVec2 sPos { bc.imageOffset.width, bc.imageOffset.height }; in ImageToBufferCopy() local
1799 …glReadnPixels(static_cast<GLint>(sPos.x), static_cast<GLint>(sPos.y), static_cast<GLsizei>(sExt.x), in ImageToBufferCopy()