Searched refs:sPos (Results 1 – 1 of 1) sorted by relevance
1793 const Math::UVec2 sPos { bc.imageOffset.width, bc.imageOffset.height }; in ImageToBufferCopy() local1799 …glReadnPixels(static_cast<GLint>(sPos.x), static_cast<GLint>(sPos.y), static_cast<GLsizei>(sExt.x), in ImageToBufferCopy()