Searched refs:sampleShadingEnable (Results 1 – 1 of 1) sorted by relevance
435 VkBool32 sampleShadingEnable = VK_FALSE; in GraphicsPipelineStateObjectVk() local445 sampleShadingEnable = VK_TRUE; in GraphicsPipelineStateObjectVk()459 sampleShadingEnable, // sampleShadingEnable in GraphicsPipelineStateObjectVk()