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Searched refs:samplerName (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp1447 std::string samplerName; in CollectRes() local
1458 samplerName.resize(samplerName.capacity() - 1); in CollectRes()
1459 …const auto nameLen = sprintf(samplerName.data(), "s%u_b%u", samplerBinding.set, samplerBinding.bin… in CollectRes()
1460 samplerName.resize(nameLen); in CollectRes()
1463 temp.reserve(imageName.size() + samplerName.size() + 1); in CollectRes()
1467 temp.append(samplerName); in CollectRes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1246 constexpr auto samplerName = samplerUri.substr(start); in ResolveDefaultSampler() local
1248 …uHandleManager->Write(samplerEntity)->reference = gpuResourceManager.GetSamplerHandle(samplerName); in ResolveDefaultSampler()