Searched refs:savePaintState_ (Results 1 – 2 of 2) sorted by relevance
212 std::vector<PaintState> savePaintState_; variable
1276 if (!savePaintState_.empty()) { in JsRestore()1277 paintState_ = savePaintState_.back(); in JsRestore()1278 savePaintState_.pop_back(); in JsRestore()1286 savePaintState_.push_back(paintState_); in JsSave()