Searched refs:scaleA (Results 1 – 4 of 4) sorted by relevance
24 float scaleA = process; in Blend() local29 return start * scaleB + end * scaleA; in Blend()66 float scaleA = process; in Blend() local69 return start * scaleB + end * scaleA; in Blend()
177 float scaleA = progress; in Blend() local179 ret.dx = to.dx * scaleA + from.dx * scaleB; in Blend()180 ret.dy = to.dy * scaleA + from.dy * scaleB; in Blend()181 ret.dz = to.dz * scaleA + from.dz * scaleB; in Blend()189 float scaleA = progress; in Blend() local191 ret.scaleX = to.scaleX * scaleA + from.scaleX * scaleB; in Blend()200 float scaleA = progress; in Blend() local202 ret.skewX = to.skewX * scaleA + from.skewX * scaleB; in Blend()203 ret.skewY = to.skewY * scaleA + from.skewY * scaleB; in Blend()210 float scaleA = progress; in Blend() local[all …]
59 double scaleA = std::sin((1.0 - t) * half_angle) / sinHalfAngle; in Slerp() local62 return (scaleA * from) + (scaleB * to); in Slerp()
183 float scaleA = std::sin((1.0 - t) * half_angle) / sinHalfAngle; in Slerp() local186 return (from * scaleA) + (to * scaleB); in Slerp()