Searched refs:sceneCommand (Results 1 – 2 of 2) sorted by relevance
111 …int32_t sceneCommand = channel->isServer ? EVENT_SCENE_OPEN_CHANNEL_SERVER : EVENT_SCENE_OPEN_CHAN… in TransServerOnChannelOpened() local112 TRANS_EVENT(sceneCommand, EVENT_STAGE_OPEN_CHANNEL_END, extra); in TransServerOnChannelOpened()
484 …int32_t sceneCommand = conn->serverSide ? EVENT_SCENE_OPEN_CHANNEL_SERVER : EVENT_SCENE_OPEN_CHANN… in NotifyChannelOpenFailedBySessionConn() local485 TRANS_EVENT(sceneCommand, EVENT_STAGE_OPEN_CHANNEL_END, extra); in NotifyChannelOpenFailedBySessionConn()