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Searched refs:sceneDeltaTime (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_structures_common.h423 float sceneDeltaTime; member
467 dm.sceneDeltaTime = dmgds.sceneTimingData.x; in GetUnpackSceneTiming()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h627 float sceneDeltaTime { 0 };
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadow_render_slot.cpp647 currentScene_.sceneTimingData = { scene.sceneDeltaTime, scene.deltaTime, scene.totalTime, in UpdateCurrentScene()
H A Drender_node_default_camera_controller.cpp602 currentScene_.sceneTimingData = { scene.sceneDeltaTime, scene.deltaTime, scene.totalTime, in UpdateCurrentScene()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp2298 renderDataScene.sceneDeltaTime = in FetchFullScene()
2301 renderDataScene.deltaTime = renderDataScene.sceneDeltaTime; in FetchFullScene()