Searched refs:sequenceNum_ (Results 1 – 3 of 3) sorted by relevance
126 sequenceNum_++; in DispatchKeyEvent()128 if (iter->second->OnKeyPressEvent(event, sequenceNum_)) { in DispatchKeyEvent()133 processingEvent->seqNum_ = sequenceNum_; in DispatchKeyEvent()147 sequenceNum_--; in DispatchKeyEvent()152 timeoutHandler_->SendEvent(sequenceNum_, processingEvent, g_taskTime); in DispatchKeyEvent()
51 sequenceNum_ = 0; in DispatchKeyEvent()
109 uint32_t sequenceNum_ = 0; variable