Searched refs:shaderFilters (Results 1 – 5 of 5) sorted by relevance
50 std::vector<std::shared_ptr<RSShaderFilter>> shaderFilters; variable51 shaderFilters.push_back(filterPtr);70 std::vector<std::shared_ptr<RSShaderFilter>> shaderFilters; variable71 shaderFilters.push_back(filterPtr);97 std::vector<std::shared_ptr<RSShaderFilter>> shaderFilters; variable98 shaderFilters.push_back(filterPtr);137 shaderFilters.push_back(filterPtr);160 shaderFilters.push_back(filterPtr);183 shaderFilters.push_back(filterPtr);206 shaderFilters.push_back(filterPtr);[all …]
279 auto shaderFilters = geRender->GenerateShaderFilter(veContainer); variable280 EXPECT_NE(shaderFilters[0], nullptr);300 auto shaderFilters = geRender->GenerateShaderFilter(veContainer); variable301 EXPECT_NE(shaderFilters[0], nullptr);320 auto shaderFilters = geRender->GenerateShaderFilter(veContainer); variable321 EXPECT_NE(shaderFilters[0], nullptr);340 auto shaderFilters = geRender->GenerateShaderFilter(veContainer); variable341 EXPECT_EQ(shaderFilters[0], nullptr);371 EXPECT_NE(shaderFilters[0], nullptr);394 EXPECT_NE(shaderFilters[0], nullptr);[all …]
75 std::vector<std::shared_ptr<GEShaderFilter>> shaderFilters; in GenerateShaderFilter() local119 shaderFilters.push_back(shaderFilter); in GenerateShaderFilter()121 return shaderFilters; in GenerateShaderFilter()
41 std::vector<std::shared_ptr<RSShaderFilter>> shaderFilters, uint32_t hash);
76 std::vector<std::shared_ptr<RSShaderFilter>> shaderFilters, uint32_t hash) in RSDrawingFilter() argument79 shaderFilters_ = shaderFilters; in RSDrawingFilter()