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Searched refs:shaderIncludePaths (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp537 std::vector<std::filesystem::path> shaderIncludePaths; member
730 for (int i = 0; i < settings.shaderIncludePaths.size() && found == false; ++i) { in include()
731 path.assign(settings.shaderIncludePaths[i]); in include()
1781 std::vector<std::filesystem::path> shaderIncludePaths; in main() local
1826 shaderIncludePaths.emplace_back(argv[++i]).make_preferred(); in main()
1894 for (auto const& path : shaderIncludePaths) { in main()
1905 searchPath.reserve(searchPath.size() + 1 + shaderIncludePaths.size()); in main()
1907 for (auto const& path : shaderIncludePaths) { in main()