Searched refs:shaderIncludePaths (Results 1 – 1 of 1) sorted by relevance
537 std::vector<std::filesystem::path> shaderIncludePaths; member730 for (int i = 0; i < settings.shaderIncludePaths.size() && found == false; ++i) { in include()731 path.assign(settings.shaderIncludePaths[i]); in include()1781 std::vector<std::filesystem::path> shaderIncludePaths; in main() local1826 shaderIncludePaths.emplace_back(argv[++i]).make_preferred(); in main()1894 for (auto const& path : shaderIncludePaths) { in main()1905 searchPath.reserve(searchPath.size() + 1 + shaderIncludePaths.size()); in main()1907 for (auto const& path : shaderIncludePaths) { in main()