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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp2054 const PipelineLayout shaderPl = GetPipelineLayout(shaderPlHandle); in GetCompatibilityFlags() local
2057 flags = GetPipelineLayoutCompatibilityFlags(rpl, shaderPl); in GetCompatibilityFlags()