Searched refs:shader_lengths (Results 1 – 1 of 1) sorted by relevance
841 const int shader_lengths = static_cast<int>(aSource.size()); in preProcessShader() local844 shader.setStringsWithLengthsAndNames(&shader_strings, &shader_lengths, &string_names, 1); in preProcessShader()921 const int shader_lengths = static_cast<int>(aSource.size()); in compileShaderToSpirvBinary() local923 shader.setStringsWithLengthsAndNames(&shader_strings, &shader_lengths, &string_names, 1); in compileShaderToSpirvBinary()