Searched refs:socketThread_ (Results 1 – 6 of 6) sorted by relevance
45 if (socketThread_ != nullptr) { in ~MainWidget()46 socketThread_->Quit(); in ~MainWidget()47 socketThread_->wait(); in ~MainWidget()48 delete socketThread_; in ~MainWidget()73 socketThread_ = new SocketThread(); in CreateSocketThread()74 if (socketThread_ != nullptr) { in CreateSocketThread()75 socketThread_->start(); in CreateSocketThread()77 connect(socketThread_->GetClientManager(), SIGNAL(SendMsgSignal(size_t)), this, in CreateSocketThread()
72 SocketThread* socketThread_; variable
64 if (socketThread_ && socketThread_->joinable()) { in ~AudioPnpServer()65 socketThread_->detach(); in ~AudioPnpServer()79 socketThread_ = std::make_unique<std::thread>([this] { this->OpenAndReadWithSocket(); }); in init()80 pthread_setname_np(socketThread_->native_handle(), "OS_SocketEvent"); in init()276 if (socketThread_ && socketThread_->joinable()) { in StopPnpServer()277 socketThread_->detach(); in StopPnpServer()
180 …socketThread_ = std::make_unique<std::thread>([this]() { this->EventProcess(static_cast<void *>(th… in StartListener()181 if (socketThread_ == nullptr) { in StartListener()196 if (socketThread_ != nullptr && socketThread_->joinable()) { in StopListener()197 socketThread_->join(); in StopListener()
39 std::unique_ptr<std::thread> socketThread_; variable
54 std::unique_ptr<std::thread> socketThread_ = nullptr; variable